Strawberry
Overview
The cheapest realistic multi-harvest starter. Plant a row on day one for a trickle of steady Sheckles.
Strawberry is a Common, multi-harvest crop obtained from Seed Shop (always available). Its base sell value at 1 kg is 3 Sheckles — and because value scales with weight squared, growing it heavier is the single biggest lever on your profit.
Strawberry in depth
Strawberry is the cheapest realistic multi-harvest starter in the game, an always-available Common at a 3 base value with a 10 Sheckle seed. Because it regrows rather than being picked once, it edges out even cheaper single-harvest options for a day-one planting — a tiny investment that keeps returning Sheckles from the very start.
Plant a row immediately for a steady trickle while your economy finds its feet, and let its multi-harvest output quietly compound any early mutation across picks. It is purely a launchpad, not a strategy: keep it turning over just long enough to fund a Blueberry patch and then Bamboo, and retire it the moment real income crops are affordable.
Value at a glance
Estimated sell value at different weights, comparing no mutation to a Rainbow (×30) mutation:
1kg
3902kg
123605kg
752,25010kg
3009,000How to grow it well
- Buy the seed from seed shop (always available).
- Use higher-tier sprinklers to raise size luck — heavier crops are worth far more thanks to the weight-squared scaling.
- Being multi-harvest, it keeps producing, so it earns back a big mutation many times over.
- Chase a high Rainbow or event mutation on it — see the full mutation list for what each multiplier is worth.
- Protect it before night — other players can steal crops from unguarded gardens.